We are Sarepta studio

Sarepta studio is a game development studio creating emotionally impactful and atmospheric games, with offices in Hamar, Norway. Founded in 2010, the company has 14 full-time employees in a young and creative work environment. We are seeking positive and passionate new team members to join us in developing games for PC and Console.

JOBS

Meet Sarepta

Catharina

Catharina

CEO

Catharina has been the CEO of Sarepta since its inception in 2010.  She was the creative vision on both Shadow Puppeteer and My Child Lebensborn, and also runs this company on a day to day basis!

Klas

Klas

3D Artist/Creative Director

A veteran within Sarepta Studio, Klas is an experienced and talented 3D artist. He is currently serving as the creative director for Thalassa.
Yvette

Yvette

Project Manager

Yvette was incredibly hard to convince to write something about herself. This part is a work in process.
Stian

Stian

Level Designer/2D Artist/Potato

Stian is one of the founding members of Sarepta since 2010 and is a 2D artist with a unique flair for concept art, UI design, effects and video.

Kjartan

Kjartan

Art Director

Kjartan has 4 years experience as a freelance illustrator before joining Sarepta, where he specialises in 2D design. He’s since been the lead artist for My Child Lebensborn.
Youcef

Youcef

Head of 3D & Motion Capture

Youcef is veteran 3D generalist, he has 15 years of experience in film production and architecture from many different countries.
Aleksander

Aleksander

Programmer

Aleksander brought with him 8 years experience in game development before joining Sarepta. Always up for new challenges, he was the lead programmer on our mobile game IntrXion.

Oyvind

Oyvind

Head of Programming

Øyvind has been at the heart forefront of Sarepta’s games since 2012, and has an excellent ability to acquire new knowledge quickly. He currently serves as Technical Director for Thalassa.
Nuno

Nuno

Programmer

Nuno is our veteran programmer with over 17 years experience. Nuno has worked on a variety of games for Sarepta, and was the lead programmer for Shadow Puppeteer.
Karine

Karine

Jr. VFX/Technical Artist

Karine used to work in VR before joining Sarepta. She is a VFX wizard that makes all the lighting look perfect, and she likes to do cool stuff. Currently she is working on our new game – Project Thalassa.
Philip

Philip

Game Designer

Philip is an experienced 2D artist and animator. His distinctive flair helped provide the style for My Child Lebensborn and Shadow Puppeteer.
Eylul

Eylul

Marketing & Community Manager

Eylul has been with Sarepta since 2018 and is known for her passion for the academics. She is currently a graduate student at UofG, looking for ways to combine social psychology topics with community management in games. She is also commonly called the ‘in-house papparazi’.

Dan

Dan

3D Animator

Dan joined Sarepta in May 2021, but he brings a great deal of experience with him. He previously worked on games such as Lego DC Supervillians & Incredibles, and he is ready to create some great animation for Sarepta’s upcoming games.

Lewis

Lewis

Game Designer

Lewis joined Sarepta in March 2023, making the jump from tabletop games industry to the virtual games after 6 years of experience. He will be guiding the future games of Sarepta!

Life At Sarepta

At Sarepta, we believe that our games should not be created in isolation from the outside world, but should involve the users and should be made with community in mind. We will challenge ourselves to look at how our games can both create deep and thought-provoking experiences, and create varied entertainment that can be experienced differently by different users or can be played several times. In those cases where we make games based on heavy themes and real events, we must make sure that we work in collaboration with experts in the relevant fields, such as trauma psychologists.

What We Provide

  • A team of 16 people that cares about everyone’s input.
  • Open and supportive work-environment with nice co-workers.
  • Working on impactful games
  • Opportunity to get involved with all creative aspects of development
  • Community focused team that encourages engagement with fans and players
  • A work environment that cares about your personal and professional growth
  • Norwegian work-rights:
  • 1 month paid vacation
  • Work insurance
  • Paid sick days
  • No unpaid overtime work
  • No crunch

Visit Us:

Hamar, Norway

Grønnegata 83, 2317 (09:00 – 17:00)

+47 400 53 835

Sarepta Studio